Class MorphedMonster
Actor UnmorphedMe
int UnmorphTime
int MorphStyle
Class< Actor > MorphExitFlash
int FlagsSave
virtual bool UndoMonsterMorph(
bool force = false
)
override void OnDestroy()
Object.OnDestroy
override void Die(
Actor source,
Actor inflictor,
int dmgflags,
Name MeansOfDeath
Actor.Die
override void Tick()
Thinker.Tick
override Actor, int, int MorphedDeath()
Actor.MorphedDeath