Class Sigil
int downpieces
void A_SelectPiece()
void A_SelectSigilView()
void A_SelectSigilDown()
void A_SelectSigilAttack()
void A_SigilCharge()
void A_FireSigil1()
void A_FireSigil2()
void A_FireSigil3()
void A_FireSigil4()
void A_FireSigil5()
static int GiveSigilPiece(
Actor receiver
)
override bool HandlePickup(
Inventory item
Inventory.HandlePickup
override Inventory CreateCopy(
Actor other
Inventory.CreateCopy
override bool SpecialDropAction(
Actor dropper
Inventory.SpecialDropAction