native void ReadSaveStrings()
native void UnloadSaveData()
native int RemoveSaveSlot(int index)
native void LoadSavegame(int Selected)
native int ExtractSaveData(int index)
native void ClearSaveStuff()
native void SetFileInfo(int Selected)
native int SavegameCount()
native SaveGameNode GetSavegame(int i)
native void InsertNewSaveNode()
native bool RemoveNewSaveNode()