static clearscope void SetUniform1f(
PlayerInfo player,
String shaderName,
String uniformName,
float value
)
static clearscope void SetUniform2f(
PlayerInfo player,
String shaderName,
String uniformName,
Vector2 value
)
static clearscope void SetUniform3f(
PlayerInfo player,
String shaderName,
String uniformName,
Vector3 value
)
static clearscope void SetUniform1i(
PlayerInfo player,
String shaderName,
String uniformName,
int value
)