native readonly Array< Class< Object > > AllClasses
native readonly bool multiplayer
native @KeyBindings Bindings
native @KeyBindings AutomapBindings
native readonly @GameInfoStruct gameinfo
native readonly uint gameaction
native readonly Font smallfont2
native readonly Font NewConsoleFont
native readonly Font NewSmallFont
native readonly Font AlternativeSmallFont
native readonly Font AlternativeBigFont
native readonly Font OriginalSmallFont
native readonly Font OriginalBigFont
native readonly Font intermissionfont
native readonly int CleanWidth
native readonly int CleanHeight
native readonly int CleanXFac_1
native readonly int CleanYFac_1
native readonly int CleanWidth_1
native readonly int CleanHeight_1
native readonly @FOptionMenuSettings OptionMenuSettings
native readonly bool demoplayback
native ui int BackbuttonTime
native ui float BackbuttonAlpha
native readonly @MusPlayingInfo musplaying
native readonly bool generic_ui
native readonly int GameTicRate
native readonly int consoleplayer
native readonly double NotifyFontScale
native readonly ui uint8 ConsoleState
native readonly Array< Class< Actor > > AllActorClasses
native readonly Array< @PlayerClass > PlayerClasses
native readonly Array< @PlayerSkin > PlayerSkins
native readonly Array< @TerrainDef > Terrains
native int validcount
native readonly bool automapactive
native readonly TextureID skyflatnum
native readonly int Net_Arbitrator
native ui BaseStatusBar StatusBar
native readonly Weapon WP_NOCHANGE
native readonly bool globalfreeze
native int LocalViewPitch
native play @PlayerInfo[MAXPLAYERS] players
native readonly bool[MAXPLAYERS] playeringame
native play LevelLocals Level