PSPF_ADDWEAPON = 1 << 0
PSPF_ADDBOB = 1 << 1
PSPF_POWDOUBLE = 1 << 2
PSPF_CVARFAST = 1 << 3
PSPF_ALPHA = 1 << 4
PSPF_RENDERSTYLE = 1 << 5
PSPF_FLIP = 1 << 6
PSPF_FORCEALPHA = 1 << 7
PSPF_FORCESTYLE = 1 << 8
PSPF_MIRROR = 1 << 9
PSPF_PLAYERTRANSLATED = 1 << 10
PSPF_PIVOTPERCENT = 1 << 11
PSPF_INTERPOLATE = 1 << 12